Monday, January 25, 2010
Sunday, January 24, 2010
You are your website
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7:57 PM
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Friday, January 22, 2010
MVVM, MVC and MIX10
Etiquetas: bizspark, mix10, mvc, MVVM, Silverlight
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Morten
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11:34 AM
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Wednesday, January 20, 2010
How many PCs in the world have the .NET Framework installed?
I did a second .NET Framework features informal poll recently, and as with all .NET related polls the question comes up: How many PCs have the .NET Framework on it?
If you're a company that is considering creating a client application using .NET (not Silverlight, but the .NET Framework) you'd probably like to know if your end-user needs to install something extra to use your app.
So I started asking questions. We've said things here and there about the pervasiveness of the .NET Framework but I wanted to get the final word (at the time of this writing) and put it somewhere easy to fine.
After some digging, here's what I've got:
- Well over 90% of the PCs in the world have some version of the .NET Framework installed.
- Over 65% of Windows PCs in the world have .NET 3.5 SP1 installed.
This is a lot higher than I thought, and it's pretty cool.
The .NET Framework is smaller than you'd think (that's why I wrote SmallestDotNet). The very small .NET 4 Client Profile makes it easier (both speed and download size) to put .NET on a machine.
I think these numbers will help folks who might be considering using .NET for a client application.
© 2009 Scott Hanselman. All rights reserved.
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Morten
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5:48 PM
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Apple Dominated With Nearly 100% of Mobile App Sales in 2009 [Apple]
Say what you will about platforms, but in 2009, Apple's App Store absolutely pwnd the paid mobile app space—selling 99.4% of the $4.2 billion market single-handedly, according to ars technica.
All this data is based upon research by Gartner, who claims that, should sale trends continue, Apple could retain 2/3 of the paid mobile app market into 2010 (amidst growing competition from Android, Palm, RIM, etc). Of course, if Apple releases an app-wielding tablet, market share could error greatly in their favor again.
(Note: there's some discrepancy in these numbers, as Engadget counters ars' 99.4% number crunching with a 97.5%. Whatever, either way, it's enough of the market to mean every other retailer was moot in 2009.)[Ars and Gartner]
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Morten
en
11:33 AM
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Tuesday, January 19, 2010
Apple has 99.4% of mobile app sales in 2009
Apple responsible for 99.4% of mobile app sales in 2009: "
The latest report from market research firm Gartner suggests that mobile apps are big business, and that business should only grow in the next few years. According to Gartner's numbers, Apple completely owns this market, grabbing almost every one of the 4.2 billion dollars spent on mobile apps in 2009. Based on Gartner's estimates and our own analysis, Apple could hold on to at least two-thirds of the market if current sales trends hold for 2010.
Apple first opened the App Store in July 2008, along with the launch of the iPhone 3G and the release of iPhone OS 2.0. Sales were brisk, with 300 million apps sold by December. After the holidays, that number had jumped to 500 million. Earlier this month, Apple announced that sales had topped 3 billion; that means iPhone users downloaded 2.5 billion apps in 2009 alone. Gartner's figures show another 16 million apps that could come from other platform's recently opened app stores, giving Apple at least 99.4 percent of all mobile apps sold for the year.
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Morten
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10:24 AM
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Monday, January 18, 2010
La creación de empresas sube por primera vez en dos años y medio
La creación de empresas sube por primera vez en dos años y medio: "La creación de empresas ha logrado cerrar noviembre con su primer repunte tras dos años y medio de caída. Según ha publicado hoy el INE, en el penúltimo mes de 2009 se dieron de alta 6.947 sociedades, un 4,6% más que en el mismo periodo de 2008."
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Morten
en
6:08 PM
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My first iPhone app submitted!
Etiquetas: iphone
Publicado por
Morten
en
8:17 AM
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Saturday, January 16, 2010
Rumor: Windows Mobile 7 Will Have Gestures, Really Debut in February [Windows Mobile 7]
Rumor: Windows Mobile 7 Will Have Gestures, Really Debut in February [Windows Mobile 7]: "
Here are a couple things described about WinMo 7 that mesh with the rumors we've heard before. First, it'll have the Natal-like gestures to be able to use the phone without touching it. We first heard about gestures on WM7 two years ago, and then prinkled about the rumors in the past year.
Then, he says that you won't be able to upgrade to Windows Mobile 7, because the OS actually requires you to have better hardware (faster processor, more memory, etc) and includes support for the motion-sensing gestures above.
This bit also meshes with the rumored specs of the 'Zune phone', which is basically Windows Mobile 7. From that rumor:
ARM v6+ processor, with an Open GL ES 2.0-capable graphics chip-this may be the TI3430 or the Nvidia Tegra. To show all the eye candy there will be a 3.5' 800 x 480 or 854 x 480 pixels touchscreen. The specification also points out at other things in Pink, like 3-megapixel camera, GPS, light sensor, 3-axis compass, accelerometer, USB, Bluetooth, and full Wi-Fi support.But then how does that account for the HD2, which HTC Russia claimed will be getting a WM7 upgrade? Because HD2 is basically the top of the line right now, which—looking at its specs—put it into the Windows Mobile 7-capable category.
So yes, it seems like we'll be seeing Windows Mobile 7 at Mobile World Congress in February. It better be pretty damn good for Microsoft's projection of being able to regain 25% of the phone market by 2014.
Thanks tipster!
Etiquetas: winMob7
Publicado por
Morten
en
12:55 AM
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Famous Knots of the World Illustrated in Earbuds [Image Cache]
Famous Knots of the World Illustrated in Earbuds [Image Cache]: "
I can't tie a sheepshank knot off the top of my head, but more than once, I'm pretty sure I've tangled one by accident. (Yes, this is a Ford Sync ad, but it's quite clever.) [AdsoftheWorld via 9GAG via TheNextWeb]
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Morten
en
12:50 AM
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Thursday, January 14, 2010
Telerik Silverlight Roadmap 2010
- General Improvements
- Major focus on streamlining control templates, minimizing assembly size (SL), streamlining/simplifying control templates, and improving animations/transitions (i.e. a major "improve what you've got" release)
- SL4 beta support (this release will still be primarily SL3, though) - New Controls
- (Beta) RadEditor for SL & WPF(!): based on SL4, early preview (this control will grow in 2010)
- (Official) RadMap for SL & WPF: Official release of control intro'd in Q309
- Transition control: new tool for making animation configuration easier - (Other) Major Improvements
- RadGridView: Built-in paging UI
- RadChart: New optimizations for handling millions of data points
- RadScheduler: New UI virtualization for better handling of many appointments
Etiquetas: Silverlight
Publicado por
Morten
en
4:54 PM
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Wednesday, January 13, 2010
The App Store Economy is Booming [Apps]
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Morten
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10:49 PM
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Saturday, January 9, 2010
Let's just add in a little virality
Josh Kopelman, Managing Director of First Round Capital tells:
It happens all the time. I’m meeting with an entrepreneur, who is telling me about a really innovative product idea for a consumer website. And I’m liking it. We’re going back and forth on product ideas. And before I know it, we’re approaching the end of our meeting. I then ask them, “So, how are you going to acquire customers.” And that’s when it happens. That’s when I realize that they’ve spent all their time focusing on the product/site, and aren’t nearly as innovative when it comes to their customer acquisition plans. They view marketing as something they can “bolt on” afterwards.
The most disappointing answer is when they say “Oh, we’ll just make it viral.” As if virality is something you can choose to add in after the product is baked - like a spell checker. Let’s imagine the conversation at the marketing department of the wireless phone companies. “Let’s see. Should we spend $4 Billion on advertising this year…or should we just make it viral?”.
Redeye VC: Let's just add in a little virality
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Morten
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8:59 AM
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Tuesday, January 5, 2010
Google y Apple, en el Olimpo bursátil · ELPAÍS.com
Apple ni siquiera aparecía a finales de 2008 en la lista de las 50 empresas del mundo con mayor valor en Bolsa y este año ha logrado escalar hasta la undécima posición, con una capitalización de 132.000 millones de euros, más del cuádruple que Nokia. La finlandesa era hasta hace pocos años todopoderosa en la telefonía celular y la primera empresa de la zona euro por valor en Bolsa. El arrollador éxito del iPhone, que ha revolucionado el mundo de las aplicaciones para móviles, ha permitido a la compañía revalorizarse un 147% en 2009. Es la cuarta vez en los últimos seis años que las acciones de la compañía que dirige Steve Jobs suben más del 100%. Desde comienzos de 2003, su precio se ha multiplicado por 30. Sus iPod, sus portátiles o sus grandes tiendas han impulsado las ventas de la compañía.
Google, por su parte, ha pasado en un año del puesto 35º al 10º. Su historia bursátil es más corta que la de Apple, pero casi igual de exitosa. Tras asentar la hegemonía de su buscador, se ha lanzado a la conquista de nuevos mercados, desde los vídeos de You Tube a los sistemas operativos para móviles, pasando por la geolocalización o el software para ordenadores. Su próximo gran estreno será el Nexus One, su réplica del iPhone, que se vestirá de largo la semana entrante."
Etiquetas: apple, google, iphone
Publicado por
Morten
en
8:49 PM
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Apple's App Store: More than Three Billion Served
Apple's App Store: More than Three Billion Served: "
Apple announced that over three billion apps have now been downloaded from its barely-18-month-old App Store.
The App Store now offers over 100,000 apps--over 20,000 of which are games--to more than 50 million iPhone and iPod Touch users in 77 countries worldwide.
After years of lurking in the fringes of the smartphone market, mobile apps have taken center stage, as RIM, Microsoft, and other vendors rush to populate their own online stores for BlackBerry, Windows Mobile, Symbian, and other devices.
"
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Morten
en
5:13 PM
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Apple Now Selling 350 Apps Per Second
Apple Now Selling 350 Apps Per Second [Apple]: "
Heyzeusrollerbladingchrist. Apple has sold one billion apps since the two billion September 28 mark, reaching three billion in 98 days. That's 30,612,244 apps per day, 1,275,510 per hour, 121,043 per minute, 350 every second. Freakingnuts.
Apple's App Store Downloads Top Three BillionHow much is that in fart apps? And how many apps per minute would Apple sell if you counted time in dog years? What about fox years?
CUPERTINO, Calif., Jan. 5 /PRNewswire-FirstCall/ — Apple® today announced that more than three billion apps have been downloaded from its revolutionary App Store by iPhone® and iPod touch® users worldwide.
'Three billion applications downloaded in less than 18 months-this is like nothing we've ever seen before,' said Steve Jobs, Apple's CEO. 'The revolutionary App Store offers iPhone and iPod touch users an experience unlike anything else available on other mobile devices, and we see no signs of the competition catching up anytime soon.'
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Morten
en
4:45 PM
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Monday, January 4, 2010
AppMakr Lets Anyone Be an iPhone App Developer (Not Really)
AppMakr Lets Anyone Be an iPhone App Developer (Not Really): "PointAbout has unveiled AppMakr, a service that lets developers cobble together basic content-focused iPhone apps in as little as an hour for $199.
As MediaPost reports, that compares well to the usual $10k+ budgets and weeks-to-months of development time the average iPhone app takes. But there's less here than meets the eye, as the service concentrates on text, video, and RSS-type services--not games, tools, utilities, or other rich media.
Still, it's an interesting concept. To get started, users enter a site address, upon which they receive a sample iPhone app built with content from that site within about 30 seconds. After that, publishers can customize the app by adding feeds, Twitter compatibility, new graphics, and so on--and then even sell the app in iTunes (pending approval) or hook into Google AdSense and AdMob for extra revenue streams.
The $199 price stamps an AppMakr logo on your app. For $499, developers get more control with separate Apple developer accounts, although AppMakr still handles provisioning, according to the report. A $99 discount coupon through January 15th is available to the first 1,000 users to sign up.
"
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Morten
en
11:16 PM
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Sunday, January 3, 2010
RIA jobs market trends: Silverlight vs Flex vs JavaFX
med henvisning til: RIA jobs market trends: Silverlight vs Flex vs JavaFX (vis på Googles sidewiki)
Etiquetas: Silverlight
Publicado por
Morten
en
12:16 PM
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The US virtual economy is set to make billions
Virtual goods such as weapons or digital bottles of champagne traded in the US could be worth up to $5bn in the next five years, experts predict.
In Asia, sales are already around the $5bn mark and rapidly growing.
For many, virtual goods are one of the hottest trends in technology and are fuelling huge growth in the social gaming sector.
"This is just an exploding part of the gaming business right now, said venture capitalist Jeremy Liew.
"It is the most exciting area in gaming," he said.
Mr Liew, whose firm Lightspeed Venture Partners has invested $10m in virtual goods companies, said the rapid growth of the sector was unprecedented.
"We have seen companies go from nothing in the last 18-24 months to tens and hundreds of millions of dollars in revenue."
Publicado por
Morten
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12:03 PM
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